GAMING | 60.4 million PlayStation 4 users can’t be wrong

June 13, 2017 - 5:02 PM
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Sony PlayStation 4

MANILA, PHILIPPINES | The Sony PlayStation 4 (PS4) computer entertainment system and its software titles have reached new sales milestones according to a recent media statement from Sony Interactive Entertainment (SIE).

PS4 has cumulatively sold more than 60.4 million units to consumers worldwide as of June 11, 2017 based on the number of retail sales as estimated by SIE from data collected in Japan, North America, Latin America, Europe, and Asia.

As for software sales, led by critically acclaimed titles such as Horizon: Zero Dawn, PS4 titles also remain strong with more than 487.8 million copies sold at retail stores globally and through digital downloads on PlayStation Store as of June 11, 2017.

At the end of March 2017, user engagement across the PlayStation ecosystem has also experienced growth, which now has more than 70 million monthly active users worldwide; paid subscribers are now 26.4 million for the PlayStation Plus, while active PS4 users worldwide spend more than 600 million hours in total, per week on the platform.

“We are very grateful for our fans and partners around the globe who have continued to support PS4,” said Andrew House, president and global chief executive of Sony Interactive Entertainment. “The PS4 platform is in its prime, with the industry’s best lineup of exclusive and partner titles slated to release this year, taking full advantage of the power of the PS4 system.”

New, upcoming and highly-anticipated titles from the biggest names in software game development such as Gundam Versus by Bandai Namco Entertainment Inc., Dragon Quest XI by Square Enix Co., Ltd., Gran Turismo Sport, and Everybody’s Golf by SIE WWS will be released this year as the PS4 portfolio continue to expand.

SIE also said that the independent development community will continue to deliver a variety of innovative new titles for PS4 including ABZÛ by 505 Games and Firewatch by Panic Inc.

“We are committed to further expanding our overall PS4 ecosystem, by broadening the PlayStation VR content portfolio, as well as enriching our network services along with our ground-breaking software lineup. We remain steadfast in bringing the best entertainment experience to users worldwide and making PS4 the best place to play,” said House.